Apple Releases Vision Pro SDK, Announces Launch of In-Person Developer Labs in the Coming Month
Apple Opens Access to visionOS SDK, Encouraging Developers to Embrace Spatial Computing
Apple has made a significant move in the realm of spatial computing with the release of its visionOS software development kit (SDK). The SDK enables third-party developers to start building content for the highly anticipated Vision Pro headset, which is set to be released in the US in early 2024 with a price tag of $3,500.
Recognizing the importance of robust content for the success of virtual reality (VR) and augmented reality (AR) platforms, Apple aims to generate excitement and developer engagement around the Vision Pro. The initial response to the headset at WWDC was mixed, but Apple hopes that an extensive library of apps available on the App Store upon launch will help drive adoption.
Susan Prescott, Vice President at Apple, expressed optimism about the possibilities of spatial computing, stating, "Developers can begin creating visionOS apps using familiar and powerful frameworks, and leverage new tools like Reality Composer Pro to design immersive experiences. Spatial computing opens up new opportunities for our developers to enhance user connections, productivity, and entertainment."
The visionOS SDK builds upon Apple's existing operating system framework, employing well-known development tools such as Xcode, SwiftUI, RealityKit, ARKit, and TestFlight. By minimizing the barriers to entry, Apple aims to facilitate the porting of existing software to the new platform, a strategy also seen in their Game Porting Tool Kit for Mac and iPad.